ATWINC1500 + Atollic TrueStudio Hello! I have working project with STM32F405 and want to add wifi module. Project is written under AtollicTrustudio.
. Minimally intrusive. Free tool. No license cost, no hidden fees.
SystemView PRO: Unlimited recording. RTOS task, resource, and API tracing.
Interrupt tracing for bare metal systems without an RTOS. Continuous real-time recording and live analysis with J-Link and SEGGER RTT technology. Live analysis of captured data - view responses to stimuli in real time without stopping the target. embOS, embOS/IP, and FreeRTOS API call tracing as standard. Can be adapted to other RTOS using a fully documented API. Works on any CPU.
Real-time Streaming Trace (trace data is streamed to PC in real time, unlimited trace buffer). SuperSpeed USB 3.0 and GigaBit Ethernet Interfaces for Highest Bandwidth. Up to 150 MHz ETM Trace Clock (works with all currently supported devices). Supports Tracing on Cortex-M0/M0+/M1/M3/M4/M7 Targets. Supports Tracing on Cortex-A5/A7/A8/A9/A12/A15/A17 Targets. Supports Tracing on Cortex-R4/R5/R8 Targets.
Full J-Link Functionality. Easy to use with Ozone and Embedded Studio. Cross-platform Support (Windows, Linux, Mac). Free Software Updates. Please choose a category below for a list of available downloads: For an easy start and to illustrate the high quality and ease of use of our software products, SEGGER offers ready-to-use trial and eval versions for a variety of evalboards.
Trial versions usually provide the full feature set of a product, but have a limited period of use. SEGGER eval packages are designed to provide you with a complete software package for the specified target hardware and several IDEs. It allows straightforward evaluation of the target hardware, the target compiler and SEGGER's middleware components. The SEGGER eval software components are provided in library form, whereas the sample applications are provided as source code.
All, TouchGFX is an amazing product! For the hobbyist though, IAR or other IDE's are a tad out of reach. Atollic's TrueSTUDIO is a wonderful, FREE, IDE based on eclipse for embedded projects. Its the BEST IDE out there in my opinion:D I have attached two ways to approach the fun of creating/importing one of the TouchGFX examples. Use my prebuilt workspace.
You MUST have the TouchGFX library at 'C: TouchGFX' and the workspace must be at 'C: users YOUR USER NAME Atollic TrueSTUDIO TouchGFX' You may get an error on compiling for 'stray 223' in program, this is an easy fix by just removing the symbols. You may also get a problem a with referencing 'bsp/ResistiveTouchController.hpp', you can fix this by either removing and re-adding this file to the project or changing the #include to ' instead of 2.
You can use my start from scratch instructions:D NOTES:. This does NOT build assets, you will have to do this using the ToughGFX compiler or VS project. In the future, I will put this in a GitHub as a complete project (Just got to find time) Special thanks to TouchGFX for a great framework and permission to post this! If you have any problems, post up and I will assist as best I can!